Dec. 10, 1993: Id Software releases Doom in 3D graphics. Its violence and its first-person shooter concept makes it a big seller and influences the next generation of games. Two movies are said to have influenced Doom: the Alien series and Evil Dead series.
1994: Doom II: Hell on Earth debuts followed by a huge assortment of expansion packs. It has thirty regular levels and two hidden ones.
1995: Master Levels for Doom II is released.
1996: Final Doom debuts. It is a collection of two 32-leval megawads: The Plutonia Experiment and TNT: Evilution.
1997: Because its game engine is rendered passe, the Doom series goes into hibernation.
1997: Id Software releases the source code for Doom.
Late 1999: Doom's source code is re-released and fans begin to fix the bugs of the games and create their own ports.
June 2000: John Carmack announces that Doom will be retold with the next generation technology. Doom will terroize again. However many people within id Software, people like Kevin Cloud and Adrian Carmack, feel this is a bad decision, that it's not a good idea to use tried formulas so they roadblock the ressurection of Doom. But the release of Return to Castle Wolfenstein wins the hearts of many in id Software, leading to a revolution with the pros confronting the now minority cons. The pros insist that they be allowed to bring back Doom.
July 2001: GameSpy conducts a poll of over 100 game designers and journalists. They rate Doom the "#1 game of all time".
2001: At MacWorld in Tokyo, a demo of Doom 3 is tested on the public.
2002: The Doom 3 demo appears at the Electronic Entertainment Expo (E3) and is a huge success. It wins five awards at E3.
Aug. 1, 2003: Pirated versions of Doom 3 spread fast over the Internet.
Aug. 3, 2004: Doom 3 debuts for PC and becomes a huge success.
March 14, 2005: Doom 3 debuts for Mac.
Apr. 4, 2005: Doom 3 debuts for Xbox.
June 31, 2005: Doom: The Board Game debuts.
Oct. 21, 2005: Doom the movie debuts starring The Rock.